Works Cited – Full Project

Full document can be downloaded here:  Works Cited – Word Press 12-9-12

Beginning this alternate reality, I was presented with readings that I had no idea existed.  Imagine my surprise when I thoroughly enjoyed this topic.  I fought this concept tooth and nail.  I purchased Gee’s book Good Video Games + Good Learning to enhance the learning experience for this class.  I started to listen to what he said.  He had a way of communicating that makes you want to listen.  He speaks eloquently about game theory learning.  He truly believes in his theory and seems to spend a good portion of his life pushing his idea into the traditional educator’s worl.  I was also discussing the game theory educators with my family and my husband told me he had a training class that utilized a certain book that talked about this theory for his job.   As I looked deeper into game theory teaching and learning, I was pleasantly surprised to find others included in this group.   The following works were utilized for my entire project.

Works Cited & References – Word Press Term Paper

Bawarshi, Anis S., and Mary Jo. Reiff. Genre: An Introduction to History, Theory, Research, and Pedagogy. West Lafayette, IN: Parlor, 2010. Print.

Davidson, Cathy N. Now You See It: How the Brain Science of Attention Will Transform the Way We Live, Work, and Learn. New York: Viking, 2011. Print.

Devitt, Amy J., Mary Jo. Reiff, and Anis S. Bawarshi. Scenes of Writing: Strategies for    Composing with Genres. New York: Pearson/Longman, 2004. Print.

Devlin, Mike. “Dr. Michio Kaku: The Problem with the Learning System in School.” YouTube. YouTube, 31 Mar. 2010. Web. 10 Nov. 2012. <http://www.youtube.com/watch?v=e9yUXVzs0Qw&gt;.

DYE, OPINION By LEE. “Why Do We Believe Impossible Things?” ABC News. ABC News Network, 17 Sept. 2008. Web. 09 Dec. 2012.

Frank, Ann. The Diary of Ann Frank. London: Pan, 1953. Print.

Freire, Paulo. “Chapter 2 The “Banking” Concept of Education.” Pedagogy of the Oppressed. New York: Continuum, 1993. N. pag. Print.

“Games and Education Scholar James Paul Gee on Video Games, Learning, and Literacy.” YouTube. YouTube, 04 Aug. 2011. Web. 10 Nov. 2012. <http://www.youtube.com/watch?v=LNfPdaKYOPI&gt;.

Gee, James P. “ACM – Computers in Entertainment.” What Video Games Have to Teach Us about Learning and Literacy :. N.p., n.d. Web. 10 Nov. 2012. <http://cie.acm.org/articles/what-video-games-have-to-teach-us-about-learning-and-           literacy/>.

Gee, James. “Games and Learning: Teaching as Designing.” The Huffington Post.    TheHuffingtonPost.com, 21 Apr. 2011. Web. 10 Nov. 2012.              <http://www.huffingtonpost.com/james-gee/games-and-learning-teachi_b_851581.html&gt;.

Gee, James Paul. Good Video Games + Good Learning: Collected Essays on Video Games, Learning, and Literacy. New York: P. Lang, 2007. Print.

“Gee, James Paul” Wikipedia. Wikimedia Foundation, 24 Oct. 2012. Web. 11 Nov. 2012. <http://en.wikipedia.org/wiki/James_Paul_Gee&gt;.

Holmes, Kenneth L. Best of Covered Wagon Women. Norman: University of Oklahoma, 2008.  Print.

Howard, Rebecca Moore., and Amy Rupiper. Taggart. Research Matters. New York, NY: McGraw-Hill, 2010. Print.

“Janemcgonigal.” You Found Me. N.p., n.d. Web. 10 Nov. 2012. <http://janemcgonigal.com/meet-me/&gt;.

Loeb, Paul Rogat. Soul of a Citizen: Living with Conviction in a Cynical Time. New York: St. Martin’s Griffin, 1999. Print.

“Michio Kaku.” Wikipedia. Wikimedia Foundation, 11 Nov. 2012. Web. 11 Nov. 2012. <http://en.wikipedia.org/wiki/Michio_Kaku&gt;.

Murdock, Robert.  English 2989: Intermediate Composition Bridge Syllabus and Tentative Course Schedule

Saleem, Muhammad. “Alternate Reality Games: What Makes or Breaks Them?”    ReadWriteWeb.   N.p., 26 Dec. 2007. Web.

“Sean Stewart . Alternate Reality Games.” Sean Stewart . Alternate Reality Games. N.p., n.d.  Web. 09 Dec. 2012.

Senge, Peter M. The Fifth Discipline: The Art and Practice of the Learning Organization. New York: Doubleday/Currency, 1990. Print.

Wikipedia. Wikimedia Foundation, 11 Nov. 2012. Web. 11 Nov. 2Davidson, Cathy N. Now You   See It: How the Brain Science of Attention Will Transform the Way We Live, Work, and Learn. New York: Viking, 2011. Print.

Wikipedia. Wikimedia Foundation, 24 Oct. 2012. Web. 11 Nov. 2012.       <http://en.wikipedia.org/wiki/James_Paul_Gee&gt;.

Wikipedia. Wikimedia Foundation, 11 Nov. 2012. Web. 11 Nov. 2012.      <http://en.wikipedia.org/wiki/Michio_Kaku&gt;.

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